⚙ī¸Settings

Your settings are saved in the same loader folder with random folder/file names

Rage settings is not recommended because the risk of ban is very high.

Template configs:

Legit Silent Aim | by zlRedman | 11/30/2022
legit-silent-aim.cfg
cg_spammer false
cg_spammerdelay 0
cg_skins add "0" "23"
cg_skins add "1" "2"
cg_skins add "2" "20"
cg_skins add "3" "26"
cg_skins add "4" "21"
cg_skins add "5" "11"
cg_skins add "6" "19"
cg_skins add "7" "13"
cg_skins add "8" "21"
cg_skins add "9" "23"
cg_skins add "10" "24"
cg_skins add "11" "15"
cg_skins add "12" "13"
cg_skins add "13" "3"
cg_skins add "14" "17"
cg_skins add "15" "18"
cg_skins add "16" "20"
cg_skins add "17" "22"
cg_skins add "18" "19"
cg_skins add "19" "11"
cg_skins add "20" "24"
cg_skins add "21" "34"
cg_skins add "22" "23"
cg_skins add "23" "26"
cg_skins add "24" "18"
cg_skins add "25" "25"
cg_skins add "26" "34"
cg_skins add "27" "17"
cg_skins add "28" "17"
cg_skins add "29" "15"
cg_skins add "30" "21"
cg_skins add "31" "17"
cg_skins add "32" "20"
cg_skins add "33" "11"
cg_skins add "34" "1"
cg_skins add "37" "6"
cg_skins add "38" "7"
cg_skins add "39" "6"
cg_skins add "36" "3"
cg_skins add "35" "2"
cg_skinchanger true
cg_knifechanger 5
cg_glovechanger 5
cg_namestealer false
cg_namedelay 256
cg_clantag 0
cg_hidename false
cg_misc true
cg_knifebot false
cg_knifebotmode 2
cg_fakelag false
cg_fakelagonpress false
cg_fakelagkey 2
cg_fakelagmode 1
cg_fakelagcustom 3
cg_whileshooting false
cg_spawnprotection true
cg_bunnyhop false
cg_autostrafe 0
cg_circlestrafe false
cg_circlekey 2
cg_edgejump false
cg_autopistol true
cg_showranks true
cg_autoaccept false
cg_triggerbot[0] false
cg_triggerbot[1] false
cg_triggerbot[2] false
cg_triggerbot[3] false
cg_triggerbot[4] false
cg_triggerbot[5] false
cg_triggeronpress[0] false
cg_triggeronpress[1] false
cg_triggeronpress[2] false
cg_triggeronpress[3] false
cg_triggeronpress[4] false
cg_triggeronpress[5] false
cg_triggerkey[0] 2
cg_triggerkey[1] 2
cg_triggerkey[2] 2
cg_triggerkey[3] 2
cg_triggerkey[4] 2
cg_triggerkey[5] 2
cg_triggerbotmode[0] 0
cg_triggerbotmode[1] 0
cg_triggerbotmode[2] 0
cg_triggerbotmode[3] 0
cg_triggerbotmode[4] 0
cg_triggerbotmode[5] 0
cg_triggerbotacc[0] 0
cg_triggerbotacc[1] 0
cg_triggerbotacc[2] 0
cg_triggerbotacc[3] 0
cg_triggerbotacc[4] 0
cg_triggerbotacc[5] 0
cg_triggerbothit[0] 0
cg_triggerbothit[1] 0
cg_triggerbothit[2] 0
cg_triggerbothit[3] 0
cg_triggerbothit[4] 0
cg_triggerbothit[5] 0
cg_triggerreaction[0] 100
cg_triggerreaction[1] 100
cg_triggerreaction[2] 100
cg_triggerreaction[3] 100
cg_triggerreaction[4] 100
cg_triggerreaction[5] 100
cg_triggerburst[0] 0
cg_triggerburst[1] 0
cg_triggerburst[2] 0
cg_triggerburst[3] 0
cg_triggerburst[4] 0
cg_triggerburst[5] 0
cg_triggerchance[0] 50
cg_triggerchance[1] 50
cg_triggerchance[2] 50
cg_triggerchance[3] 50
cg_triggerchance[4] 50
cg_triggerchance[5] 50
cg_triggerwall[0] false
cg_triggerwall[1] false
cg_triggerwall[2] false
cg_triggerwall[3] false
cg_triggerwall[4] false
cg_triggerwall[5] false
cg_triggersmoke[0] false
cg_triggersmoke[1] false
cg_triggersmoke[2] false
cg_triggersmoke[3] false
cg_triggersmoke[4] false
cg_triggersmoke[5] false
cg_ragemode false
cg_rageaim false
cg_rageaimonpress false
cg_rageaimkey 17
cg_rageautofire true
cg_rageaimangle 180.00
cg_rageaimstep 0.00
cg_ragesilentaim 0
cg_rageautowall false
cg_ragefriendlyfire false
cg_rageaimposition 0
cg_rageaimpriority 0
cg_multibox 0
cg_multipoint 0
cg_pointscale 0.00
cg_mindamage 0.00
cg_aimatbody 0
cg_aimatbodyhp 0
cg_autoawpbody true
cg_bodyonpress false
cg_bodyaimkey 2
cg_norecoil true
cg_nospread 0
cg_autostop false
cg_autocrouch false
cg_autoscope false
cg_minaccuracy 0.00
cg_resolver 0
cg_backtracking true
cg_antiaim false
cg_aawalldtc 0
cg_aaattarget true
cg_aaspinspeed 0.00
cg_aajitterrange 0.00
cg_aalbybreaker false
cg_aalbybreakerdelta 0.00
cg_aastandpitch 0
cg_aastandpitchhitbox 0
cg_aastandcustompitch 0.00
cg_aastandyawreal 5
cg_aastandcustomyawreal 360.00
cg_aastandyawfake 0
cg_aastandcustomyawfake 0.00
cg_aamovepitch 0
cg_aamovepitchhitbox 0
cg_aamovecustompitch 0.00
cg_aamoveyawreal 2
cg_aamovecustomyawreal 0.00
cg_aamoveyawfake 1
cg_aamovecustomyawfake 0.00
cg_aaairpitch 0
cg_aaairpitchhitbox 0
cg_aaaircustompitch 0.00
cg_aaairyawreal 0
cg_aaaircustomyawreal 0.00
cg_aaairyawfake 0
cg_aaaircustomyawfake 0.00
cg_legitmode true
cg_aimassist[0] 2
cg_aimassist[1] 2
cg_aimassist[2] 2
cg_aimassist[3] 2
cg_aimassist[4] 2
cg_aimassist[5] 1
cg_aimonpress[0] true
cg_aimonpress[1] true
cg_aimonpress[2] true
cg_aimonpress[3] true
cg_aimonpress[4] true
cg_aimonpress[5] true
cg_aimkey[0] 0
cg_aimkey[1] 17
cg_aimkey[2] 17
cg_aimkey[3] 0
cg_aimkey[4] 0
cg_aimkey[5] 4
cg_autofire[0] false
cg_autofire[1] false
cg_autofire[2] false
cg_autofire[3] false
cg_autofire[4] false
cg_autofire[5] true
cg_aimangle[0] 0
cg_aimangle[1] 0
cg_aimangle[2] 0
cg_aimangle[3] 0
cg_aimangle[4] 0
cg_aimangle[5] 0
cg_aimangleval[0] 5.00
cg_aimangleval[1] 5.00
cg_aimangleval[2] 5.00
cg_aimangleval[3] 5.00
cg_aimangleval[4] 5.00
cg_aimangleval[5] 10.00
cg_aimsmooth[0] 85
cg_aimsmooth[1] 85
cg_aimsmooth[2] 85
cg_aimsmooth[3] 573
cg_aimsmooth[4] 220
cg_aimsmooth[5] 20
cg_friendlyfire[0] false
cg_friendlyfire[1] false
cg_friendlyfire[2] false
cg_friendlyfire[3] false
cg_friendlyfire[4] false
cg_friendlyfire[5] false
cg_psilent[0] true
cg_psilent[1] true
cg_psilent[2] true
cg_psilent[3] true
cg_psilent[4] true
cg_psilent[5] false
cg_autowall[0] false
cg_autowall[1] false
cg_autowall[2] false
cg_autowall[3] false
cg_autowall[4] false
cg_autowall[5] false
cg_throughsmoke[0] false
cg_throughsmoke[1] false
cg_throughsmoke[2] false
cg_throughsmoke[3] false
cg_throughsmoke[4] false
cg_throughsmoke[5] false
cg_aimpriority[0] 2
cg_aimpriority[1] 2
cg_aimpriority[2] 2
cg_aimpriority[3] 2
cg_aimpriority[4] 2
cg_aimpriority[5] 1
cg_aimposition[0] 2
cg_aimposition[1] 2
cg_aimposition[2] 1
cg_aimposition[3] 2
cg_aimposition[4] 1
cg_aimposition[5] 0
cg_bonepriority[0] 0
cg_bonepriority[1] 0
cg_bonepriority[2] 0
cg_bonepriority[3] 0
cg_bonepriority[4] 0
cg_bonepriority[5] 0
cg_aimrandom[0] 0
cg_aimrandom[1] 0
cg_aimrandom[2] 0
cg_aimrandom[3] 0
cg_aimrandom[4] 0
cg_aimrandom[5] 0
cg_aimtime[0] 0
cg_aimtime[1] 0
cg_aimtime[2] 0
cg_aimtime[3] 0
cg_aimtime[4] 0
cg_aimtime[5] 0
cg_bulletcontrol[0] 0
cg_bulletcontrol[1] 0
cg_bulletcontrol[2] 0
cg_bulletcontrol[3] 0
cg_bulletcontrol[4] 0
cg_bulletcontrol[5] 0
cg_bulletstart[0] 0
cg_bulletstart[1] 0
cg_bulletstart[2] 0
cg_bulletstart[3] 0
cg_bulletstart[4] 0
cg_bulletstart[5] 3
cg_bulletstop[0] 0
cg_bulletstop[1] 0
cg_bulletstop[2] 0
cg_bulletstop[3] 0
cg_bulletstop[4] 0
cg_bulletstop[5] 6
cg_rcs[0] true
cg_rcs[1] true
cg_rcs[2] false
cg_rcs[3] true
cg_rcs[4] false
cg_rcs[5] false
cg_rcsstandalone[0] 2
cg_rcsstandalone[1] 2
cg_rcsstandalone[2] 2
cg_rcsstandalone[3] 2
cg_rcsstandalone[4] 0
cg_rcsstandalone[5] 0
cg_rcshorizontal[0] 1.00
cg_rcshorizontal[1] 1.00
cg_rcshorizontal[2] 1.00
cg_rcshorizontal[3] 1.00
cg_rcshorizontal[4] 0.50
cg_rcshorizontal[5] 0.50
cg_rcsvertical[0] 1.00
cg_rcsvertical[1] 1.00
cg_rcsvertical[2] 1.00
cg_rcsvertical[3] 1.00
cg_rcsvertical[4] 0.50
cg_rcsvertical[5] 0.50
cg_legitdesync[0] 0
cg_legitdesync[1] 0
cg_legitdesync[2] 0
cg_legitdesync[3] 0
cg_legitdesync[4] 0
cg_legitdesync[5] 0
cg_legitdesynclby[0] false
cg_legitdesynclby[1] false
cg_legitdesynclby[2] false
cg_legitdesynclby[3] false
cg_legitdesynclby[4] false
cg_legitdesynclby[5] false
ui_aimFovColor 229 229 60 255
ui_espAllyColor1 60 160 229 255
ui_espAllyColor2 60 229 60 255
ui_espEnemyColor1 229 60 60 255
ui_espEnemyColor2 229 229 60 255
ui_espFriendColor1 160 229 229 255
ui_espFriendColor2 160 229 160 255
ui_espShitColor1 229 160 229 255
ui_espShitColor2 229 160 60 255
ui_espCounterColor1 60 160 229 255
ui_espCounterColor2 60 229 60 255
ui_espTerroristColor1 229 60 60 255
ui_espTerroristColor2 229 229 60 255
ui_espHostageColor1 229 60 229 255
ui_espHostageColor2 60 60 229 255
ui_espWeaponColor 255 180 0 255
ui_espC4Color 229 60 229 255
ui_espDefuserColor 229 60 229 255
ui_espDroneColor 229 229 229 255
ui_espAmmoboxColor 60 229 229 255
ui_espEquipmentColor 60 229 60 255
ui_espLootCrateColor 160 60 229 255
cg_chamsAlly false
cg_chamsEnemy true
cg_chamsHostage false
cg_chams true
cg_chamsflat true
cg_wallHack false
cg_chamsStyle 0
cg_2dPlayer false
cg_2dVisibleChecks true
cg_espPlayer false
cg_espPlayerName false
cg_espPlayerDistance false
cg_espPlayerHealth false
cg_espPlayerWeapon false
cg_espPlayerRank false
cg_espHealthBar 0
cg_espVisibleChecks true
cg_espHead 0
cg_espSkeleton true
ui_espHeadColor 60 229 229 0
ui_espHeadColor2 229 60 229 0
ui_espHealthColorMax 60 229 60 255
ui_espHealthColorMin 229 60 60 255
cg_2dItem false
cg_espItem true
cg_espItemName true
cg_espItemDistance false
cg_2dRadar true
cg_2dWindow false
cg_2dLines true
cg_2dScale 0.25
cg_2dDistance 25
cg_2dRadarPosX 2.86
cg_2dRadarPosY 9.81
cg_esp true
cg_espBox true
cg_espStyle 5
cg_espIconStyle 0
cg_2dAlly false
cg_2dEnemy false
cg_2dHostage false
cg_espAlly false
cg_espEnemy true
cg_espHostage true
cg_2dWeapon true
cg_2dC4 true
cg_espWeapon false
cg_espC4 true
cg_espDefuser false
cg_espDrone false
cg_espEquipment false
cg_espAmmobox true
cg_espLootcrate true
cg_spectatorlist true
cg_observermode 2
cg_spectatemeonly true
cg_warningSystem false
cg_showbacktracking false
cg_thirdperson 0
cg_thirdpersonangles 0
cg_camerafov 0
cg_viewmodelfov 87
cg_nadeprediction true
cg_showserverhitbox true
cg_aimfovcircle true
cg_visual true
cg_noscope false
cg_nosky false
cg_nohand false
cg_noflash false
cg_nosmoke false
cg_hitIndicator 1
cg_hitInfo false
ui_hitColor 229 229 60 255
ui_crosshairColor 229 60 60 255
cg_crosshair false
cg_crosshairMode 0
cg_crosshairStyle 0
cg_crosshairScaleY 1.00
cg_crosshairScaleX 1.00
cg_menufpsopt false
cg_draw2d true
Rage | by zlRedman | 11/30/2022
rage-full.cfg
cg_spammer false
cg_spammerdelay 998
cg_skins add "0" "33"
cg_skins add "5" "28"
cg_skins add "1" "2"
cg_skins add "2" "20"
cg_skins add "3" "2"
cg_skins add "4" "24"
cg_skins add "6" "15"
cg_skins add "7" "13"
cg_skins add "8" "20"
cg_skins add "9" "17"
cg_skins add "10" "16"
cg_skins add "11" "15"
cg_skins add "12" "13"
cg_skins add "13" "18"
cg_skins add "14" "6"
cg_skins add "15" "16"
cg_skins add "16" "14"
cg_skins add "32" "6"
cg_skins add "33" "11"
cg_skins add "31" "17"
cg_skins add "30" "14"
cg_skins add "29" "15"
cg_skins add "28" "13"
cg_skins add "27" "15"
cg_skins add "26" "32"
cg_skins add "25" "23"
cg_skins add "24" "3"
cg_skins add "22" "14"
cg_skins add "21" "34"
cg_skins add "20" "14"
cg_skins add "19" "10"
cg_skins add "18" "11"
cg_skins add "17" "20"
cg_skins add "23" "20"
cg_skins add "34" "1"
cg_skins add "39" "2"
cg_skins add "35" "2"
cg_skins add "38" "2"
cg_skins add "37" "3"
cg_skins add "36" "3"
cg_skinchanger true
cg_knifechanger 1
cg_glovechanger 2
cg_namestealer false
cg_namedelay 0
cg_clantag 11
cg_hidename false
cg_misc true
cg_knifebot false
cg_knifebotmode 2
cg_fakelag true
cg_fakelagonpress true
cg_fakelagkey 13
cg_fakelagmode 0
cg_fakelagcustom 11
cg_whileshooting true
cg_spawnprotection true
cg_bunnyhop true
cg_autostrafe 2
cg_circlestrafe true
cg_circlekey 2
cg_edgejump true
cg_autopistol true
cg_showranks true
cg_autoaccept false
cg_triggerbot[0] false
cg_triggerbot[1] false
cg_triggerbot[2] false
cg_triggerbot[3] false
cg_triggerbot[4] false
cg_triggerbot[5] false
cg_triggeronpress[0] false
cg_triggeronpress[1] false
cg_triggeronpress[2] false
cg_triggeronpress[3] false
cg_triggeronpress[4] false
cg_triggeronpress[5] false
cg_triggerkey[0] 2
cg_triggerkey[1] 2
cg_triggerkey[2] 2
cg_triggerkey[3] 2
cg_triggerkey[4] 2
cg_triggerkey[5] 2
cg_triggerbotmode[0] 0
cg_triggerbotmode[1] 0
cg_triggerbotmode[2] 0
cg_triggerbotmode[3] 0
cg_triggerbotmode[4] 0
cg_triggerbotmode[5] 0
cg_triggerbotacc[0] 0
cg_triggerbotacc[1] 0
cg_triggerbotacc[2] 0
cg_triggerbotacc[3] 0
cg_triggerbotacc[4] 0
cg_triggerbotacc[5] 0
cg_triggerbothit[0] 0
cg_triggerbothit[1] 0
cg_triggerbothit[2] 0
cg_triggerbothit[3] 0
cg_triggerbothit[4] 0
cg_triggerbothit[5] 0
cg_triggerreaction[0] 100
cg_triggerreaction[1] 100
cg_triggerreaction[2] 100
cg_triggerreaction[3] 100
cg_triggerreaction[4] 100
cg_triggerreaction[5] 100
cg_triggerburst[0] 0
cg_triggerburst[1] 0
cg_triggerburst[2] 0
cg_triggerburst[3] 0
cg_triggerburst[4] 0
cg_triggerburst[5] 0
cg_triggerchance[0] 50
cg_triggerchance[1] 50
cg_triggerchance[2] 50
cg_triggerchance[3] 50
cg_triggerchance[4] 50
cg_triggerchance[5] 50
cg_triggerwall[0] false
cg_triggerwall[1] false
cg_triggerwall[2] false
cg_triggerwall[3] false
cg_triggerwall[4] false
cg_triggerwall[5] false
cg_triggersmoke[0] false
cg_triggersmoke[1] false
cg_triggersmoke[2] false
cg_triggersmoke[3] false
cg_triggersmoke[4] false
cg_triggersmoke[5] false
cg_ragemode true
cg_rageaim true
cg_rageaimonpress false
cg_rageaimkey 0
cg_rageautofire true
cg_rageaimangle 360.00
cg_rageaimstep 0.00
cg_ragesilentaim 2
cg_rageautowall true
cg_ragefriendlyfire false
cg_rageaimposition 0
cg_rageaimpriority 3
cg_multibox 1
cg_multipoint 3
cg_pointscale 1.00
cg_mindamage 12.90
cg_aimatbody 3
cg_aimatbodyhp 20
cg_autoawpbody true
cg_bodyonpress false
cg_bodyaimkey 2
cg_norecoil true
cg_nospread 0
cg_autostop false
cg_autocrouch false
cg_autoscope true
cg_minaccuracy 64.00
cg_resolver 2
cg_backtracking true
cg_antiaim false
cg_aawalldtc 1
cg_aaattarget true
cg_aaspinspeed 360.00
cg_aajitterrange 360.00
cg_aalbybreaker true
cg_aalbybreakerdelta 4.39
cg_aastandpitch 3
cg_aastandpitchhitbox 1
cg_aastandcustompitch 66.44
cg_aastandyawreal 3
cg_aastandcustomyawreal 162.44
cg_aastandyawfake 4
cg_aastandcustomyawfake 298.53
cg_aamovepitch 1
cg_aamovepitchhitbox 1
cg_aamovecustompitch 158.63
cg_aamoveyawreal 15
cg_aamovecustomyawreal 324.88
cg_aamoveyawfake 9
cg_aamovecustomyawfake 249.90
cg_aaairpitch 2
cg_aaairpitchhitbox 1
cg_aaaircustompitch 0.00
cg_aaairyawreal 24
cg_aaaircustomyawreal 130.00
cg_aaairyawfake 1
cg_aaaircustomyawfake 260.00
cg_legitmode false
cg_aimassist[0] 0
cg_aimassist[1] 0
cg_aimassist[2] 0
cg_aimassist[3] 0
cg_aimassist[4] 0
cg_aimassist[5] 0
cg_aimonpress[0] false
cg_aimonpress[1] false
cg_aimonpress[2] false
cg_aimonpress[3] false
cg_aimonpress[4] false
cg_aimonpress[5] false
cg_aimkey[0] 2
cg_aimkey[1] 2
cg_aimkey[2] 2
cg_aimkey[3] 2
cg_aimkey[4] 2
cg_aimkey[5] 2
cg_autofire[0] false
cg_autofire[1] false
cg_autofire[2] false
cg_autofire[3] false
cg_autofire[4] false
cg_autofire[5] false
cg_aimangle[0] 0
cg_aimangle[1] 0
cg_aimangle[2] 0
cg_aimangle[3] 0
cg_aimangle[4] 0
cg_aimangle[5] 0
cg_aimangleval[0] 10.00
cg_aimangleval[1] 10.00
cg_aimangleval[2] 10.00
cg_aimangleval[3] 10.00
cg_aimangleval[4] 10.00
cg_aimangleval[5] 10.00
cg_aimsmooth[0] 10
cg_aimsmooth[1] 10
cg_aimsmooth[2] 10
cg_aimsmooth[3] 10
cg_aimsmooth[4] 10
cg_aimsmooth[5] 10
cg_friendlyfire[0] false
cg_friendlyfire[1] false
cg_friendlyfire[2] false
cg_friendlyfire[3] false
cg_friendlyfire[4] false
cg_friendlyfire[5] false
cg_psilent[0] false
cg_psilent[1] false
cg_psilent[2] false
cg_psilent[3] false
cg_psilent[4] false
cg_psilent[5] false
cg_autowall[0] false
cg_autowall[1] false
cg_autowall[2] false
cg_autowall[3] false
cg_autowall[4] false
cg_autowall[5] false
cg_throughsmoke[0] false
cg_throughsmoke[1] false
cg_throughsmoke[2] false
cg_throughsmoke[3] false
cg_throughsmoke[4] false
cg_throughsmoke[5] false
cg_aimpriority[0] 1
cg_aimpriority[1] 1
cg_aimpriority[2] 1
cg_aimpriority[3] 1
cg_aimpriority[4] 1
cg_aimpriority[5] 1
cg_aimposition[0] 0
cg_aimposition[1] 0
cg_aimposition[2] 0
cg_aimposition[3] 0
cg_aimposition[4] 0
cg_aimposition[5] 0
cg_bonepriority[0] 0
cg_bonepriority[1] 0
cg_bonepriority[2] 0
cg_bonepriority[3] 0
cg_bonepriority[4] 0
cg_bonepriority[5] 0
cg_aimrandom[0] 0
cg_aimrandom[1] 0
cg_aimrandom[2] 0
cg_aimrandom[3] 0
cg_aimrandom[4] 0
cg_aimrandom[5] 0
cg_aimtime[0] 0
cg_aimtime[1] 0
cg_aimtime[2] 0
cg_aimtime[3] 0
cg_aimtime[4] 0
cg_aimtime[5] 0
cg_bulletcontrol[0] 0
cg_bulletcontrol[1] 0
cg_bulletcontrol[2] 0
cg_bulletcontrol[3] 0
cg_bulletcontrol[4] 0
cg_bulletcontrol[5] 0
cg_bulletstart[0] 3
cg_bulletstart[1] 3
cg_bulletstart[2] 3
cg_bulletstart[3] 3
cg_bulletstart[4] 3
cg_bulletstart[5] 3
cg_bulletstop[0] 6
cg_bulletstop[1] 6
cg_bulletstop[2] 6
cg_bulletstop[3] 6
cg_bulletstop[4] 6
cg_bulletstop[5] 6
cg_rcs[0] false
cg_rcs[1] false
cg_rcs[2] false
cg_rcs[3] false
cg_rcs[4] false
cg_rcs[5] false
cg_rcsstandalone[0] 0
cg_rcsstandalone[1] 0
cg_rcsstandalone[2] 0
cg_rcsstandalone[3] 0
cg_rcsstandalone[4] 0
cg_rcsstandalone[5] 0
cg_rcshorizontal[0] 0.50
cg_rcshorizontal[1] 0.50
cg_rcshorizontal[2] 0.50
cg_rcshorizontal[3] 0.50
cg_rcshorizontal[4] 0.50
cg_rcshorizontal[5] 0.50
cg_rcsvertical[0] 0.50
cg_rcsvertical[1] 0.50
cg_rcsvertical[2] 0.50
cg_rcsvertical[3] 0.50
cg_rcsvertical[4] 0.50
cg_rcsvertical[5] 0.50
cg_legitdesync[0] 0
cg_legitdesync[1] 0
cg_legitdesync[2] 0
cg_legitdesync[3] 0
cg_legitdesync[4] 0
cg_legitdesync[5] 0
cg_legitdesynclby[0] false
cg_legitdesynclby[1] false
cg_legitdesynclby[2] false
cg_legitdesynclby[3] false
cg_legitdesynclby[4] false
cg_legitdesynclby[5] false
ui_aimFovColor 229 229 60 255
ui_espAllyColor1 0 255 13 255
ui_espAllyColor2 0 255 13 255
ui_espEnemyColor1 255 0 0 255
ui_espEnemyColor2 255 0 217 255
ui_espFriendColor1 255 255 255 255
ui_espFriendColor2 193 193 193 255
ui_espShitColor1 2 2 253 255
ui_espShitColor2 0 0 255 255
ui_espCounterColor1 0 255 255 255
ui_espCounterColor2 255 255 0 255
ui_espTerroristColor1 0 255 0 255
ui_espTerroristColor2 255 0 0 255
ui_espHostageColor1 229 60 229 255
ui_espHostageColor2 60 60 229 255
ui_espWeaponColor 255 180 0 255
ui_espC4Color 229 60 229 255
ui_espDefuserColor 229 60 229 255
ui_espDroneColor 229 229 229 255
ui_espAmmoboxColor 60 229 229 255
ui_espEquipmentColor 60 229 60 255
ui_espLootCrateColor 160 60 229 255
cg_chamsAlly false
cg_chamsEnemy true
cg_chamsHostage true
cg_chams true
cg_chamsflat true
cg_wallHack true
cg_chamsStyle 1
cg_2dPlayer true
cg_2dVisibleChecks true
cg_espPlayer true
cg_espPlayerName true
cg_espPlayerDistance false
cg_espPlayerHealth true
cg_espPlayerWeapon true
cg_espPlayerRank false
cg_espHealthBar 2
cg_espVisibleChecks true
cg_espHead 0
cg_espSkeleton true
ui_espHeadColor 60 229 229 0
ui_espHeadColor2 229 60 229 0
ui_espHealthColorMax 33 254 33 255
ui_espHealthColorMin 229 60 60 255
cg_2dItem true
cg_espItem true
cg_espItemName true
cg_espItemDistance true
cg_2dRadar true
cg_2dWindow false
cg_2dLines true
cg_2dScale 0.00
cg_2dDistance 9
cg_2dRadarPosX 14.47
cg_2dRadarPosY 13.00
cg_esp true
cg_espBox false
cg_espStyle 0
cg_espIconStyle 0
cg_2dAlly true
cg_2dEnemy true
cg_2dHostage true
cg_espAlly false
cg_espEnemy true
cg_espHostage true
cg_2dWeapon true
cg_2dC4 true
cg_espWeapon true
cg_espC4 true
cg_espDefuser true
cg_espDrone false
cg_espEquipment false
cg_espAmmobox false
cg_espLootcrate false
cg_spectatorlist false
cg_observermode 2
cg_spectatemeonly true
cg_warningSystem true
cg_showbacktracking true
cg_thirdperson 0
cg_thirdpersonangles 0
cg_camerafov 0
cg_viewmodelfov 140
cg_nadeprediction true
cg_showserverhitbox true
cg_aimfovcircle true
cg_visual true
cg_noscope true
cg_nosky false
cg_nohand false
cg_noflash true
cg_nosmoke true
cg_hitIndicator 1
cg_hitInfo true
ui_hitColor 229 229 60 255
ui_crosshairColor 254 33 33 255
cg_crosshair false
cg_crosshairMode 0
cg_crosshairStyle 1
cg_crosshairScaleY 0.50
cg_crosshairScaleX 0.50
cg_menufpsopt false
cg_draw2d true

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